“Like good gamers, what we have to do is learn to route around obstacles. We have to find the warp zones that allow us to get through the difficult patches and keep moving forward. And for many of us now, that means after-school programs. It means charter schools. It means private schools. It means organizations like churches and scouting groups. Institutions like museums and parks. The spaces where we learn outside of the classroom seem to be the place where educational gaming is moving forward the most.”
Henry Jenkins; The Education Arcade May 2005.
Henry Jenkins; The Education Arcade May 2005.
(Regarding the challenges of integrating educational gaming into traditional schools)
Listen to this presentation (Welcome and Opening Remarks).
Let me know what you think.
Steve
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